翻訳と辞書 |
The Ancient Art of War in the Skies : ウィキペディア英語版 | The Ancient Art of War in the Skies
''The Ancient Art of War in the Skies'' is a computer game developed by Evryware in 1992 for PC/MS-DOS computers as a sequel to ''The Ancient Art of War'' and ''The Ancient Art of War at Sea''. In 1993 the game was converted to Amiga and Atari ST. ==Gameplay== In ''The Ancient Art of War in the Skies'', the player plays either the British or German forces in World War I. In this air combat simulation, the player makes aerial assaults against opponents such as Lord Kitchener, Ferdinand Foch, Kaiser Wilhelm II, fictional enemy Helmut von Spike, or even Sun Tzu.〔 The game acts in two dimensions. In the first one the player spends most of its time on the overhead map. He can plan the strategy and set the goals and routes for aircraft. In the second one, when the aircraft reaches its destination, the game switches to an arcade section. There are also two: a side-scrolling dog fights where the goal is to destroy the enemy aircraft shooting at them and overhead bombings where the player has to release bombs at the marked targets. Arcade sequences can be skipped and dealt by computer's calculations based on different variables.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Ancient Art of War in the Skies」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|